Saints Row 4 4 Player Co Op
My brother and I are trying to play Saints Row 2 via System Link in our household on two separate Xbox 360 consoles. Unfortunately, whenever he or I try to host the system link game we. Saints Row 2 Co-op Problem. He was using my console license on his Xbox 360 console, but I think the issue was that he didn't have the DLC for Saints Row.
need to know
Expect to pay: £40 / $50
Release: Out now
Developer: Volition
Publisher: Deep Silver
Multiplayer: 2 player co-op campaign
Link: Official site
This is the only game I've ever had to pause because I was laughing too much to play. I want to tell you about the exact section that caused me to crease up. I want to sit you down, do the voices, and perform a poor recreation of the whole thing. And I want you to know about the other hundred-odd moments that physically contorted my real-life face into real-life grins or my real-life mouth into real-life laughs.
I won't tell you about all of them because I'll spoil them. But I want you to know because they're so joyful, so playful, that they turn this third sequel to an average Grand Theft Auto clone into one of the most fun videogames I've ever played.
Like Saints Row the Third, Saints Row IV is set in the city of Steelport. Except it isn't. The game starts with an alien attack on Earth, with you as president of America. Except technically it doesn't do that, either – the game actually starts once you've infiltrated a terrorist base to find a nuclear missile, and clambered up the side of it mid-flight, yanking vital bits of wiring out, as Aerosmith's 'I Don't Wanna Miss A Thing' blares. The missile explodes, you fall to earth, and manage to crash through the ceiling of the oval office. Congratulations, you're president!
I'm including this precise description because it sets SRIV's tone early, and better than I could with words like 'madcap' or 'anarchic' or 'what?!' This tone continues throughout – throughout the subsequent alien invasion, throughout your incarceration in a Matrix-esque simulation of Steelport (see why it technically isn't the same place?) – and all the way through the ten-hour campaign and twenty-plus hours of side missions.
It's even present in the character creation screen. Long ago, PC Gamer developed the concept of 'maximum face': mutants produced by pushing every slider to full. The overweight, hollow-cheeked, elfeared weirdo you see in these screenshots is a product of that. For the first three hours, simply seeing his face kicked me into fits of giggles.
I played my hero for laughs, dressing him in a towel, then in Lara Croft hotpants, then as a giant foam hotdog. But you're also free to play him straight, a man in a suit amid the madness of an imperfect simulation of an already-mad city. Or you're free to play as a her. Or as a him with a her voice, or a her with a him voice, or a her with a her voice pitch-shifted to 100%, or even as a him with Nolan North's voice. Or, if you really fancy, you can play as a small white hovering toilet.
I created a monster, with an ageing wrestler's body, a pencil moustache, and giant buggly eyes, and gave him a cockney voice pitch-shifted to 60%. He talked like Jason Statham huffing a birthday-partyful of helium balloons and loomed out of the screen like a child's drawing of a nightmare. By the end of the game, I loved him. I'm still not quite sure how that happened.
But I think I've got an idea. SRIV is surprisingly inclusive. It trades on ridiculousness – but unlike its raison d'etre Grand Theft Auto, it's never sneering or cruel. Where GTA lauds movies and music as cultural touchstones, SRIV takes on games. Mass Effect is one of its most visible targets. Punching out of the alienrun Steelport simulation for the first time, I got my own spaceship, with cabins for a crew I'd later recruit by rescuing them from the Matrix.
Press E on a crewmate and you can talk to them. Press R and you'll 'romance' them. There's no convoluted conversational minefield to unlock fade-to-black shagging here, though: almost all of your friends – male, female,å or robot – will immediately agree to a quick fumble. It's a pastiche of BioWare's RPG sex vending machines – feed enough in and collect your hump from the slot below – but also indicative of SRIV's desire to simplify.
That desire is the best thing about the game. Options unfurl as you play. Steelport is a city full of cars, and, as in GTA, any of them can be hijacked and driven. They felt good. Half an hour into the game, I unlocked nitrous boosts – for all vehicles. My already-quick cars went faster. They felt great. An hour into the game, I unlocked super jumps. Holding the spacebar would power-up a leap to get me halfway up a tower-block. It felt fantastic.
Two hours in, I could run faster than cars. It felt brilliant. Three hours in, I'd unlocked a glide move that meant I could float between objectives like a disgusting flying squirrel. It felt amazing.
Ten hours in and I barely needed to touch the ground. My favourite way to get to a story mission-marker was to sprint to Steelport's central island, bound up the tallest skyscraper while charging an upgraded tier three superjump, then leap off and glide toward my objective. Fifty storeys above it, I'd turn myself into a human missile through an upgradeable ability and slam to the ground with a powerful shockwave. Pedestrians and cars would careen away from my impact point, and I'd saunter the few feet to my destination in luminous pink high heels. It felt fucking glorious.
There's a full customisation system for all the cars, in addition to pilotable alien hoverbikes, UFOs and attack helicopters. Any minor inconvenience I had, I found stripped away by an upgrade. Glowing blue collectibles hidden on buildings and bridges around the city let me upgrade my movement capabilities, as well as a suite of four powers that include ice blasts and telekinesis. I found myself entering mini-trances and collecting these blue orbs for ten, fifteen minutes at a time, revelling in the joy of superpowered movement and the camp little yelp my character produced whenever he collected one.
Simulated Steelport's shops can be hacked to provide new clothes and weapon options, as well as turning the local populace to the Saints' side. Towers can be climbed and turned from angry alien red to calm blue. These missions are structured further by your crew, who'll ask you to perform certain tasks to 'destabilise' the simulation.
Some of these missions are weak: clearing waves of foes gets tiresome when they take too long to turn up, and the Audiosurf minigame goes on too long. Others are inspired, particularly the destruction jobs where you're given the keys to a tank, and the insurance fraud schemes, where you purposefully ragdoll yourself into traffic to earn points.
But it's the story missions that are the strongest, using characters from the three previous games to make them bombastic, funny and imaginative. The simulated setting lets SRIV play wherever it wants to, the standout for me being a base infiltration in the Metal Gear Solid vein that forced me to shoot out every light source in the facility – and the line “that light had a family.” The setting also enables the game to cast its staggering level of violence in an acceptable light. Enemies, aliens, pedestrians: all of them simulations to be suplexed onto the concrete by one of your ludicrous melee moves and left to fade back into imaginary numbers.
It's not the most technically proficient game. Five or six times cutscenes failed to trigger because I was mid-animation when they were due to start, clipping was a constant problem, and enemies occasionally got stuck in the scenery. Fortunately, it's not broken: Steelport with all its moving parts was designed to push consoles at the end of their lifespan, but my i5 CPU and two-year-old graphics card ran it on high without trouble. Graphics options that included v-sync and anti-aliasing – but no field of view – were more than enough to keep me happy in a city that never chugged as I glided through its skies.
Saints Row IV is a game that's comfortable with itself. It's solved how to tie callous violence to a character you actually want to inhabit by means of a narrative device, it's solved fiddly movement by an intoxicating set of movement mechanics, and it's solved the leery, exploitative tone of previous sequels through genuine affection for its cast and equality of player characters – man, woman or toilet, all can wield a giant purple dildo bat. It's a vast, mechanically joyful game, the result of chucking all the fun and freedom of gaming into the same city.
Saints Row was born of Grand Theft Auto, but although both feature open cities and freeform violence, they've diverged. Grand Theft Auto is desperate to be a film, to be satire, to be an experience. Saints Row IV wants to be a game, and by showing its heartfelt love for the medium, it's become something wonderful.
No, the newest installment in the Saints row series will only beavailable for multi-player online.
Can you play split screen on saints row 2?
Will saints row 3 have split screen?
Unfortunately no. It is the same with Saints Row 2. Co op is a Online Feature only
Is there a offline coop for saints row the third?
No, you can only play co-op online in Saints Row The Third.
Can you play saints row 2 split screen co-op?
Is Saints Row the Third split-screen on ps3?
No but it is lan and online gameplay for campaign and whored mode
Does saints row the third have local coop?
Can you play saints row two multiplayer split screen and complete the story like this?

How do you play split-screen on saints row 2?
You cant... Im trying with my friend now and found on net :(
Is there a 2 player in saints row 2 without live?
Unfortunately all of the saint rows are not split screen enabled
Why cant you play coop offline on saints row 2?
Can you play 2 player on saints row the third?
Saints Row 3 Coop
Online 2 player - Yes, you can. Split-screen 2 player - Sadly no, you can't.
Does saints row the third have coop mode?
Yes but you need to pay for online pass. It's around £13 or between $15-$20
How many Saints Row games are there?
There are five currently, Saints Row, Saints Row 2, Saints Row: The Third, Saints Row IV, and Gat out of Hell.
How do people help you on saints row 2?

How do you get hydraulics in Saints Row The Third?
They removed them from Saints Row 3. You can only get them in Saints Row 1 and Saints Row 2
How do you get a motorcycle in saints row?
You can not get a motorcycle in saints row You will have to wait for saints row 2 for that
Can you get a helicopter in Saints Row 1?
no you can't. but in saints row 2 and saints row the third you can.
Is saint's row 2 split screen?
Yeah its split screen and you can't leave each others sight for more than 5 feet. The co-op mode is terrible.
In saints row how do you drive a helicopter?
you cant get an airplane on saints row 1 only in saints row two
Can you taunt in saints row?
im only talking about the first saints row im only talking about the first saints row im only talking about the first saints row
Is there partial nudity in saints row?
Saints Row 1 has nudity along with the upcoming Saints Row: The Third. All of Saints Row 2's nudity is blocked by pixilation.
When did Saints Row happen?
Where is the saints row hideout on saints row 2?
Is saints row 2 out on ps2?
Will there be a saints row 3?
Is saints row 4 out?
What is the saints row slogan?
TV theme song for saints row 2 game?
the theme song for saints row is 'Saints Row Gang Theme'
Is donnie in saints row the third?
No. He makes no return in Saints row the third. He's only in Saints row 1 and 2
What Systems does Saints row and Saints row 2 made on?
Saints Row 1 only comes Xbox 360 Saints Row 2 goes for Xbox 360 & PlayStation 3 & PC
Is saints row on PC?
How you have kids on saints row 2?
Can you fly on saints row?
You can fly many planes and helicopters in Saints Row 2 and 3 but there are no available aircraft in Saints Row 1.
Is saints row cool?
saints row customization is cool also has a better story line then gta. saints row 3 will be better
How do you get satchel charges in saints row?
you can get it in missions or you can do a cheat (saints row two only) so dont keep on trying in saints row 1
How bad is saints row the third?
On a scale from 1 to 100 on how bad Saints Row The Third is, it is 17, on how good Saints Row The Third is, 92
Is saints row 5 a bad game?
When was Saints Row created?
Is there going to be a Saints Row 2 anyone?
Is saints row for ps2?
Is saints row for Nintendo DS?

How do you get the manapult on saints row 3?
Can you do girls in saints row 3?
Should i get ac 2 or saints row 3?
Can you be a brute on saints row the third?
No, it is impossible to be a brute in Saints Row The Third.
Saints Row The Third Co Op
Do you get any houses from saints row in saints row 2?
What is the money cheat on saints row?
Well i'm talking about saints row the third for this money cheat and for saints row the third money cheat is ..................................CHEESE
Which is better saints row 2 or saints row 2 classics?
Classics and Saints row 2 is pretty even match, i like classics tho
Saints Row 1 Co Op
Did the main character die in the last mission in saints row?
Their fate was left uncertain at the end of Saints Row, but they were shown to have survived, in Saints Row 2.
Can you play co-op on saints row 2 without ruining the ending of saints row 1 on xbox 360?
it doesn't ruin saints row 1 because it's a whole different thing it doesn't matter what you do in saints row 1 it's completely different to saints row 2.